Where is guardians of mogu shan




















The dungeon is only available to level 90 players. For generations, a great wall called the Dragon's Spine has protected the inhabitants of Pandaria from the periodic assaults of the wild insects known as mantid. The brutal cycle of aggression of this breed has begun earlier than expected and has caught the defenders of the wall off guard.

As the fiercest mantid warriors charge into the ancient gates, Pandaria must repel the most devastating army in its known history. The dungeon is available to level 90 players. The Niuzao Temple encompasses two fortified islands on the other side of the great wall known as the Dragon's Spine. For years, tenacious pandaren defenders have defended the narrow bridges that connect the islands from all possible invaders.

However, the mantid recently created their own bridge, a large tree root, and took one of the islands by surprise. Now these brutal insectoids prepare to attack Niuzao's remaining guardians. Before you fight Gara'Jal the Spiritbinder, there are 3 Pterrowings flying around. This is the only thing so far that i found which works. Ranged will have no problem. Good luck and if you have any questions, comments or concerns, please, let me know.

Scrolling through some of the sets you can see that "Raid Finder" sets are available to complete achievements for raid sets. If you are like me, and wondering how can you complete LFR now that you are level Just below where Lorewalker Cho is, you will find Lorewalker Han.

As someone pointed out in another forum to remember his name, Lorewalker Han Good luck! Comment by Jwashwa If anyone else is having any problems with starting the heroic encounter for Will of the Emperor I put in a ticket to the GMs.

Found out that they way you start it is by breaking the steam pipes on the extreme sides of the lower level to initiate the encounter. Comment by Vedrian Do. At level and ilvl, I've been sitting here stuck, waiting to die, for at least 10 minutes.

Comment by Lilus At this point, this can be a decent gold farm on 25H. Clear the first hallway up to the guardians, run out, reset. Depending on your class, a clear shouldn't take more than two minutes. You'll hit the instance lockout in 20 minutes or less. The key vendor trash items are Stone Hearts and Sharp Fangs.

Fangs come in stacks of 20 and vendor for 70 silver. Hearts come in stacks of 5 and vendor for 39 gold. Ten resets can generally bring on average for less than 20 minutes of work.

In addition to the trash items, plenty of greens can drop. Things such as rings can generally just be vendored off for small amounts of gold. The strength of the transmog market on your server will be the key factor on this one. At worst, vendor them off. Based on my runs, ten resets gets me about gold. MoP items aren't needed to level up in order to make BfA enchants.

Finally, we come to Motes of Harmony. It's not uncommon to come away with in ten runs. Convert them to Spirits and sell them on the AH as there are many sought after MoP smithing plans that use them. On a few other servers, these can easily reach gold.

As always, do your research and see what sells on your server. At worst, this is roughly an gold farming spot per ten runs, a maximum of 20 minutes of work. Depending on your transmog market, this could very well be a 10K an hour spot. Lorewalker Cho will stop prior to Spirit of Kings.. Hope that saves some folks some time because I ended up doing part one twice thinking it was bugged.

Comment by leto Just in case anyone is wondering, the Lorewalker's that allowed you to queue for LFR are still here. You just need to talk to Zidormi and get sent back to the Vale before the invasion. Comment by Ceraina This 25M on heroic is a nice minute gold run for a level 60 in Shadowlands, even a poorly geared one.

It took me 6 minutes to get to the entrance, and less than 25 to complete the full run. With both gold picked up and items sold, I made over 1K gold. It's quickly becoming my favorite among the many legacy raids, bosses, and dungeons I'm running trying to get mounts. There are no PITA mechanics, and the boss yapping is kept to a minimum. The Stone Guard — The first line of defense against those daring to enter the vaults is a stolid row of enchanted, bestial statues.

Hard as granite and ceaseless in their vigil, the sentries of the Stone Guard present an insurmountable wall of flame, fangs, and claws. Feng the Accursed — Long ago, Feng Shri was the Mogu'shan Vaults' caretaker, tasked with preserving the treasures kept within these shadowy halls.

After years of faithful service, he was caught stealing from the shelves although some say he was framed by a jealous underling and the mogu ruler punished him with a fatal curse. The doomed spirit of Feng Shri has wandered the vaults ever since, communing with the shades of past mogu heroes and warlords.

Quick Facts. Comments Comment by Billredskin Dolgdjohn Jiknhlfnhsomething? How to pronounce THAT! BTW: I bet that Trollwerk will be gear check boss.

Comment by Epicskillz Oh. I am really looking forward to fight Dolgdjohn Jiknhlfnhsomething. I actually wish this weren't a placeholder.. Stone Guard 1 Gara'jal the Spiritbinder slain 1. Feng the Accursed slain 1.



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